Artificial Intelligence (AI) is no longer a distant future: it is now an essential part of our educational landscape. This Erasmus+ training course offers a dynamic, hands-on journey through the world of AI in education. Participants will explore cutting-edge tools and techniques to create interactive, personalized and inclusive learning experiences, transforming the classroom into a smarter, more creative space.
This course is not just about learning new digital tools—it’s about rethinking pedagogy and unlocking the power of AI to empower both educators and students. This innovative training course introduces teachers to the practical use of AI in educational settings. Participants will explore how AI can be used to transform learning environments, personalize teaching, and save time on lesson planning and content creation. Through guided sessions, participants will discover a wide range of user-friendly AI tools that are accessible to educators without technical knowledge.
The course covers key AI applications: powerful chatbots, interactive presentations, real-time Q&A, image and video generation, gamification, lesson planning, audio and music creation, digital storytelling, and assessment tools. It includes AI ethics, plagiarism detection, and how to teach students to use AI responsibly. Teachers will leave with ready-to-use ideas, AI-generated resources, and a clear understanding of how to apply them ethically and creatively in their classrooms.
“AI in the classroom” course is aimed for teachers and school staff from pre-school level to primary, secondary, vocational, adult and special needs education, staff of non-government organizations, government and policy makers and company staff. Non-native English trainers expecting participants to have at least B1 level of English proficiency.
Cost and Erasmus+ funding
The training course is tailored to be fully funded by Erasmus + to teachers, trainers, headmasters and any other staff of education organizations so the Erasmus + grant covers all the costs of the course. The cost of the Erasmus course is 480€ for a 6-day course. This cost includes course fees, transportation for the training activities if this is necessary, free cultural activities in the city during the week such as a guided city tour on the first day of the week and an Europass mobility – Learning agreement document as a part of the administrative task that you need to do as a participant. So, the company offers guidance and will help with all necessary documents that the participant can need due to the Erasmus framework rules. Moreover, networking activities will take place among participants during the week and, obviously, the certification of attendance is included as well. Finally, an optional cultural package is offered to deepen the relationship between all participants and it’s open for relatives and friends as well.
This training course follows a hands-on, practice-oriented methodology focused on the experiential learning cycle. Teachers will:
· Explore various AI tools through guided demonstrations
· Work in pairs or small groups to create real classroom materials
· Share experiences and reflect on potential uses and challenges
· Engage in discussions, collaborative tasks, and gamified activities
· Build a resource bank for classroom use
Each session combines theoretical background, practical application, and collaborative creation. Participants will leave with concrete, adaptable materials and new digital skills.
Our experienced trainers will support and stimulate networking and cooperation among participants. We organize networking, cultural, sport, and historical activities to give participants the opportunity to exchange best practices and establish professional cooperation and links.
These activities are an excellent example of how to organize activities in a possible future KA2 project. Not only the course participants but also other participants from different courses offered by the company will take part in these activities. The expected training activity has been structured so that participants can transfer knowledge and develop the necessary skills once they return to their schools with their own students.
In the end of the course, the company will provide the participants an attendance certificate including the detailed information about the course, e.g. title, programme and schedule. In addition, a Europass Mobility Certificate can be added on request.
Learning objectives
The main target is to achieve psychological changes, a positive and integrating behaviour on the basis of an integral personal development obtained by learning and mastering a technique of stress elimination based on correct meditation in teachers and pupils.
- Apply AI-powered tools to create visually engaging and pedagogically effective presentations.
- Understand how to guide students in using presentation tools for projects and public speaking tasks.
– Use AI tools to edit images, videos and music.
– Design tasks where students become content creators using AI-enhanced visuals.
– Explore game-based learning platforms that increase motivation and student participation.
– Design simple educational games and challenges using AI assistance.
– Navigate AI-based platforms to personalize learning paths or generate learning materials.
– Test and reflect on the use of Virtual and Augmented Reality tools in educational contexts.
– Understand the pedagogical value of immersive technologies.
– Create digital stories using AI tools.
– Design interactive quizzes and formative assessment tools using AI.
– Promote student reflection, comprehension, and creativity through AI-assisted literature and assessments.
Learn how to use AI tools to design more dynamic, personalized, and interactive learning experiences.
Discover practical examples of how AI can enhance visual content, presentations, games, assessments, and storytelling in education.
Realize the potential of AI to boost student motivation, creativity, and critical thinking.
the ethical considerations and responsibilities that come with using AI in education.
the confidence to become digital leaders and agents of change in their schools.
Make contacts with new partners interested in developing European Projects through specific networking activities.
Daily programme
The manager of the company usually welcomes participants on Sunday afternoon and gives them all the information about courses and Erasmus week. The main training activities, instruction and practices will take place from Monday to Friday. Moreover, participants will be able to explain their own school and Erasmus project to the rest of participants in the beginning of the week and, after that, work all together to set up future eTwinnings or even Job Shadowing. On another note, participants will be involved in cultural activities held by the company during afternoon time. Finally, there will be a course’ roundup and a final evaluation on Friday morning, depending on the participants’ departure time, and the delivery of the certificates of attendance. Here you have below the standard indicative daily programme of the course.
DAY 1 – SUNDAY. WELCOMING.
– Meeting and greeting with the manager of the company, trainers and locals.
– Cultural orientation and information about the venue and the country.
– Workshop and teamWork in the Erasmus framework: connecting European cultures
– Guided visit and cultural inputs to discover the city.
DAY 2 – MONDAY. PRESENT LIKE A PRO (WITH AI!)
– Presentation of the course and the planning of the whole week.
– Networking activity: Presentation of your own school and your Erasmus project.
– Creating interactive presentations and responds in real-time
– AI-powered search engines to enhance the teaching practice.
– Smart presentations in a few seconds.
– Chatbot comparisons: Perplexity, ChatGPT, Copilot (M365) and Gemini.
DAY 3 – TUESDAY. LIGHTS, CAMERA…AI!
– School presentations
– Generating images using AI: Leonardo.ai and Microsoft Designer
– Getting into Canva Magic studio
– Video in the classroom.
– Creating explainer or student videos with Fliki
– Editing and enhancing with CapCut
– Working in collaborative teams
DAY 4 – WEDNESDAY. GAMIFY YOUR CLASSROOM
– Explore AI-powered tools to turn your learning into play
– Strategies to help teachers use game-based learning effectively.
– Design your own educational game – no coding needed!
– Working in collaborative teams
– Let’s test and enjoy the games together!
– Scavenger hunt for having fun!
DAY 5 – THURSDAY. IMMERSIVE LEARNING WITH AI PLATFORMS AND VIRTUAL REALITY
– Deep dive into innovative AI tools: Magic School AINotebookLM and Eduaide.ai
– ChatPDF to interact with PD.
– Free text to speech and AI voice generator with ElevenLabs.
– Creating stunning original music in seconds using AI with Sumo.
– Ethics & AI: Identifying AI-generated texts
– Plagiarism detection tools in education
– Getting into the world of virtual and augmented reality with 3D glasses.
DAY 6 – FRIDAY. DIGITAL LITERATURE AND SMART ASSESSMENT TOOLS
– Interactive reading & publishing with Book Creator
– Designing rubrics and AI-enhanced assessment
– Creating questionnaires with AI tools
– Sharing ideas and resources on Padlet
– Dissemination time and working in collaborative teams.
– Presentation of the projects.
– Releasing official course certifications.
DAY 7 - SATURDAY: OPTIONAL DAY 7 NOT INCLUDED IN THE COURSE FEES.
The company offers one optional activity to increase networking among participants and deepen the local culture. Ask the company for the optional package leaflet of the venue.
CONFIRMED DATES
| Status | Start Date | End Date | City / Destination |
|---|---|---|---|
| ✅ Confirmed | 26/4/2026 | 1/5/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 28/6/2026 | 03/07/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 05/07/2026 | 10/07/2026 | Alicante (Spain) |
| ✅ Confirmed | 12/07/2026 | 17/07/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 16/08/2026 | 21/08/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 04/10/2026 | 09/10/2026 | Alicante (Spain) |
| ✅ Confirmed | 11/10/2026 | 16/10/2026 | Reykjavík (Iceland) |
| ⚠️ Planned | 15/02/2026 | 20/02/2026 | Alicante (Spain) |
| ⚠️ Planned | 22/2/2026 | 27/2/2026 | Alicante (Spain) |
| ⚠️ Planned | 1/3/2026 | 6/3/2026 | Alicante (Spain) |
About the course
Course information
Artificial Intelligence (AI) is no longer a distant future: it is now an essential part of our educational landscape. This Erasmus+ training course offers a dynamic, hands-on journey through the world of AI in education. Participants will explore cutting-edge tools and techniques to create interactive, personalized and inclusive learning experiences, transforming the classroom into a smarter, more creative space.
This course is not just about learning new digital tools—it’s about rethinking pedagogy and unlocking the power of AI to empower both educators and students. This innovative training course introduces teachers to the practical use of AI in educational settings. Participants will explore how AI can be used to transform learning environments, personalize teaching, and save time on lesson planning and content creation. Through guided sessions, participants will discover a wide range of user-friendly AI tools that are accessible to educators without technical knowledge.
The course covers key AI applications: powerful chatbots, interactive presentations, real-time Q&A, image and video generation, gamification, lesson planning, audio and music creation, digital storytelling, and assessment tools. It includes AI ethics, plagiarism detection, and how to teach students to use AI responsibly. Teachers will leave with ready-to-use ideas, AI-generated resources, and a clear understanding of how to apply them ethically and creatively in their classrooms.
“AI in the classroom” course is aimed for teachers and school staff from pre-school level to primary, secondary, vocational, adult and special needs education, staff of non-government organizations, government and policy makers and company staff. Non-native English trainers expecting participants to have at least B1 level of English proficiency.
Cost and Erasmus+ funding
The training course is tailored to be fully funded by Erasmus + to teachers, trainers, headmasters and any other staff of education organizations so the Erasmus + grant covers all the costs of the course. The cost of the Erasmus course is 480€ for a 6-day course and includes course fees, transportation for the training activities if this is necessary, free cultural activities in the city during the week such as a guided city tour on the first day of the week. Moreover, networking activities will take place among participants and, obviously, the certification of attendance is included as well. Regarding documentation, the company offers guidance and will help with all necessary documents that the participant can need (learning agreement and/or Europass mobility). Finally, an optional cultural package is offered to deepen the relationship between all participants.
Methodology
This training course follows a hands-on, practice-oriented methodology focused on the experiential learning cycle. Teachers will:
· Explore various AI tools through guided demonstrations
· Work in pairs or small groups to create real classroom materials
· Share experiences and reflect on potential uses and challenges
· Engage in discussions, collaborative tasks, and gamified activities
· Build a resource bank for classroom use
Each session combines theoretical background, practical application, and collaborative creation. Participants will leave with concrete, adaptable materials and new digital skills.
Our experienced trainers will support and stimulate networking and cooperation among participants. We organize networking, cultural, sport, and historical activities to give participants the opportunity to exchange best practices and establish professional cooperation and links.
These activities are an excellent example of how to organize activities in a possible future KA2 project. Not only the course participants but also other participants from different courses offered by the company will take part in these activities. The expected training activity has been structured so that participants can transfer knowledge and develop the necessary skills once they return to their schools with their own students.
In the end of the course, the company will provide the participants an attendance certificate including the detailed information about the course, e.g. title, programme and schedule. In addition, a Europass Mobility Certificate can be added on request.
Learning objectives
The main target is to achieve psychological changes, a positive and integrating behaviour on the basis of an integral personal development obtained by learning and mastering a technique of stress elimination based on correct meditation in teachers and pupils.
1. Use AI to design dynamic presentations.
- Apply AI-powered tools to create visually engaging and pedagogically effective presentations. Understand how to guide students in using presentation tools for projects and public speaking tasks.
2. Create and edit visual content with AI
- – Use AI tools to edit images, videos and music.
- – Design tasks where students become content creators using AI-enhanced visuals.
3. Integrate gamification and AI in the classroom
- – Explore game-based learning platforms that increase motivation and student participation.
- – Design simple educational games and challenges using AI assistance.
4. Explore immersive experiences with AI and VR
- – Navigate AI-based platforms to personalize learning paths or generate learning materials.
- – Test and reflect on the use of Virtual and Augmented Reality tools in educational contexts.
- – Understand the pedagogical value of immersive technologies.
5. Use AI for digital storytelling and assessment
- – Create digital stories using AI tools.
- – Design interactive quizzes and formative assessment tools using AI.
- – Promote student reflection, comprehension, and creativity through AI-assisted literature and assessments.
6. To strengthen European collaboration among –past, present and future– participants.
Thanks to this course the participants will:
- Learn how to use AI tools to design more dynamic, personalized, and interactive learning experiences.
- Discover practical examples of how AI can enhance visual content, presentations, games, assessments, and storytelling in education.
- Realize the potential of AI to boost student motivation, creativity, and critical thinking.
- the ethical considerations and responsibilities that come with using AI in education.
- the confidence to become digital leaders and agents of change in their schools.
- Make contacts with new partners interested in developing European Projects through specific networking activities.
Daily programme
The manager of the company usually welcomes participants on Sunday afternoon and gives them all the information about courses and Erasmus week. The main training activities, instruction and practices will take place from Monday to Friday. Moreover, participants will be able to explain their own school and Erasmus project to the rest of participants in the beginning of the week and, after that, work all together to set up future eTwinnings or even Job Shadowing. On another note, participants will be involved in cultural activities held by the company during afternoon time. Finally, there will be a course’ roundup and a final evaluation on Friday morning, depending on the participants’ departure time, and the delivery of the certificates of attendance. Here you have below the standard indicative daily programme of the course.
DAY 1 – SUNDAY. WELCOMING.
– Meeting and greeting with the manager of the company, trainers and locals.
– Cultural orientation and information about the venue and the country.
– Workshop and teamWork in the Erasmus framework: connecting European cultures
– Guided visit and cultural inputs to discover the city.
DAY 2 – MONDAY. PRESENT LIKE A PRO (WITH AI!)
– Presentation of the course and the planning of the whole week.
– Networking activity: Presentation of your own school and your Erasmus project.
– Creating interactive presentations and responds in real-time
– AI-powered search engines to enhance the teaching practice.
– Smart presentations in a few seconds.
– Chatbot comparisons: Perplexity, ChatGPT, Copilot (M365) and Gemini.
DAY 3 – TUESDAY. LIGHTS, CAMERA…AI!
– School presentations
– Generating images using AI: Leonardo.ai and Microsoft Designer
– Getting into Canva Magic studio
– Video in the classroom.
– Creating explainer or student videos with Fliki
– Editing and enhancing with CapCut
– Working in collaborative teams
DAY 4 – WEDNESDAY. GAMIFY YOUR CLASSROOM
– Explore AI-powered tools to turn your learning into play
– Strategies to help teachers use game-based learning effectively.
– Design your own educational game – no coding needed!
– Working in collaborative teams
– Let’s test and enjoy the games together!
– Scavenger hunt for having fun!
DAY 5 – THURSDAY. IMMERSIVE LEARNING WITH AI PLATFORMS AND VIRTUAL REALITY
– Deep dive into innovative AI tools: Magic School AINotebookLM and Eduaide.ai
– ChatPDF to interact with PD.
– Free text to speech and AI voice generator with ElevenLabs.
– Creating stunning original music in seconds using AI with Sumo.
– Ethics & AI: Identifying AI-generated texts
– Plagiarism detection tools in education
– Getting into the world of virtual and augmented reality with 3D glasses.
DAY 6 – FRIDAY. DIGITAL LITERATURE AND SMART ASSESSMENT TOOLS
– Interactive reading & publishing with Book Creator
– Designing rubrics and AI-enhanced assessment
– Creating questionnaires with AI tools
– Sharing ideas and resources on Padlet
– Dissemination time and working in collaborative teams.
– Presentation of the projects.
– Releasing official course certifications.
DAY 7 - SATURDAY: OPTIONAL DAY 7 NOT INCLUDED IN THE COURSE FEES.
The company offers one optional activity to increase networking among participants and deepen the local culture. Ask the company for the optional package leaflet of the venue.
Confirmed dates
| Status | Start Date | End Date | City / Destination |
|---|---|---|---|
| ✅ Confirmed | 26/4/2026 | 1/5/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 28/6/2026 | 03/07/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 05/07/2026 | 10/07/2026 | Alicante (Spain) |
| ✅ Confirmed | 12/07/2026 | 17/07/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 16/08/2026 | 21/08/2026 | Reykjavík (Iceland) |
| ✅ Confirmed | 04/10/2026 | 09/10/2026 | Alicante (Spain) |
| ✅ Confirmed | 11/10/2026 | 16/10/2026 | Reykjavík (Iceland) |
| ⚠️ Planned | 15/02/2026 | 20/02/2026 | Alicante (Spain) |
| ⚠️ Planned | 22/2/2026 | 27/2/2026 | Alicante (Spain) |
| ⚠️ Planned | 1/3/2026 | 6/3/2026 | Alicante (Spain) |

